You can highlight individual beavers, to assess their individual well-being, while clicking on the whole area, you will see the general well-being of the area. So, Power I requires, for beavers to eat carrots, and for Meal II you need fried potatoes. Each of them satisfies a specific requirement, and none of them overlaps the other. The thing is, that happiness consists of several requirements, and these requirements are set out in the tab, opening by clicking on the well-being statistics.Įach individual stat has a bonus, ranging from lifespan gain to movement speed. The higher the score, the more productive our little hardworking aquatic dwarves will be. Wellbeing – this is a general characteristic, defining, how happy is your population. However, the platform can be unlocked before, how the boards will be created, which will lead to unlocked technology, which cannot be built. Keep in mind, that some things may be unlocked out of order: eg, boards are required to build the platform. These points can be used to unlock new buildings. Some things are building materials, i.e, logs can be chopped into planks, what is the first necessary resource for the construction of advanced facilities. Some resources are a kind of intermediate link in the production chain., eg, raw potatoes become healthy food, when is it grilled. Materials (edit) – it is a general term for many other resources, which can be produced and stored. The absence of at least one will lead to a sad end. In the future, food will not be a big problem since potatoes and wheat will cover all the needs of the population.įood and water form the backbone of your beaver civilization. At first, make sure that your charges are picking berries. The number of collected logs depends on the type of tree.įood – tasty, nutritionally and without it, your beavers will die very quickly. You can make boards from them, and then – other materials. Logs – this is untreated wood, from which you can build the simplest buildings. This is the amount of water, which your beavers have accumulated in tanks all over the city using pumps. Wellbeing | Science | Materials (edit) | Food | Logs | Water Most resources are renewable, but it is still extremely important to properly allocate resources during the construction of our beaver. The game has a lot of natural resources, to be mined, as well as intermediate resources that we will receive in the course of processing some resources.
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